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3Delight For Maya Tutorials 

 

A series of six tutorials along with Maya scenes, created by Paolo Berto, give a very good overview of the main features found in 3Delight For Maya. All the tutorials are also available on Paolo's website using fast bittorent transfers. (Please have a look at the licensing details for these tutorials and accompanying material).

Tutorial 0: Installation and Introduction

Gives a walkthrough of the website and explains how to download and install the software.

Tutorial 1: Basic Rendering

Shows how to start renderings and demonstrates an important integration feature: automated shading networks conversion. 

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Tutorial 2: Render Passes

Explains an important paradigm in 3Delight For Maya: render passes. Also demonstrates RIB export capabilities and quality option settings.

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Tutorial 3: Polygons as Subdivision Surfaces

Explains how to render polygons as smooth subdivision surfaces. Additionally, demonstrates one of strongest features of 3Delight: displacements.

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Tutorial 4: Output Passes

Shows how to output many render channels (such as diffuse, specular, etc...) in a single render pass and how one can combine those in post-process.

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Tutorial 5: RIB Archives

An overview of RIB archive reading and writing capabilities of 3Delight For Maya. Work material include paint effects, deep shadow maps and shadows.

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