Tutorials
A series of six tutorials (along with Maya scenes) created by Paolo Berto give a good overview of some of the features found in 3Delight for Maya.
Gives a walkthrough of the website and explains how to download and install the software.
Shows how to start renderings and demonstrates an important integration feature: automated shading networks conversion.
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Explains an important paradigm in 3Delight for Maya: render passes. Also demonstrates RIB export capabilities and quality option settings.
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Explains how to render polygons as smooth subdivision surfaces. Additionally, demonstrates one of strongest features of
3Delight: displacements.
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Shows how to output many render channels (such as diffuse, specular, etc...) in a single render pass and how one can combine those in post-process.
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An overview of RIB archive reading and writing capabilities of
3Delight for Maya. Work material include paint effects, deep shadow maps and shadows.
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