A series of six tutorials (along with Maya scenes) created by Paolo Berto give a good overview of some of the features found in 3Delight for Maya.
Gives a walkthrough of the website and explains how to download and install the software.
Shows how to start renderings and demonstrates an important integration feature: automated shading networks conversion.
Explains an important paradigm in 3Delight for Maya: render passes. Also demonstrates RIB export capabilities and quality option settings.
Explains how to render polygons as smooth subdivision surfaces. Additionally, demonstrates one of strongest features of 3Delight
Shows how to output many render channels (such as diffuse, specular, etc...) in a single render pass and how one can combine those in post-process.
An overview of RIB archive reading and writing capabilities of 3Delight for Maya
. Work material include paint effects, deep shadow maps and shadows.