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#1 2012-05-10 15:05:24

fuzzball
New member
Registered: 2010-12-01
Posts: 9

AOVmatte help

Hello

     I have 2 objects in my scene, say "A" and "B". I have assigned an atmospheric shader (AOV matte) to both of em with 2 different colors.  (A=Red & B=Blue) in the object assignment. Now In the Collection assignment, I have added a matte to B for a particular shader collection. So when I render, my rgba renders fine where object A is matted by object B. But my "color aov_matte1" renders both the objects with their respective colors.  I expect to see just the red color for A.  I'm using 9.0.36 windows 64bit . I'm sure the previous versions of 3delight didnt have this prob.

Thanks

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#2 2012-05-11 05:49:04

olivier
3Delight Developer
Registered: 2007-01-09
Posts: 1930

Re: AOVmatte help

Assuming you mean 10.0.36, not 9.0.36, this is probably a consequence of the fix in 10.0.4. Having both object's atmosphere shader render normally is the expected behavior. You can probably get something similar to the old behavior if you turn on the "standardatmosphere" option.

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#3 2012-05-11 05:55:46

fuzzball
New member
Registered: 2010-12-01
Posts: 9

Re: AOVmatte help

Thank Oliver!!!

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#4 2012-05-11 05:57:27

fuzzball
New member
Registered: 2010-12-01
Posts: 9

Re: AOVmatte help

Thanks*

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