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#1 2012-06-25 20:31:01

ndeboar
Member
Registered: 2009-06-07
Posts: 85

Reflections contain no indirectDiffuse

Hey,

I'm finding that reflections using the trace functions are not reflecting indirect diffuse (point based). Has anyone else found this? Any ideas for a fix?

Cheers,

Nick

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#2 2012-06-26 03:53:10

DCZ
Member
Registered: 2012-04-02
Posts: 23

Re: Reflections contain no indirectDiffuse

I had the same kind of problem with  raytrace refractions and volume shaders. I increased the settings MaxSpecularDepth, MaxDiffuseDepth and MaxDepth  to respectively 2 2 4 and it solved the problem. Try this and tell us if it's OK :)

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#3 2012-06-26 03:55:32

DCZ
Member
Registered: 2012-04-02
Posts: 23

Re: Reflections contain no indirectDiffuse

PS: My previous post assume you're using indirectdiffuse within a volume shader

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#4 2012-06-27 20:58:30

ndeboar
Member
Registered: 2009-06-07
Posts: 85

Re: Reflections contain no indirectDiffuse

yup, that did the trick. I'm using indirectDiffuse in a surface shader, but this still fixed it.

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