5.6 A Few Words About Fluids
This version of 3Delight For Maya comes with an SL implementation of Maya fluids. Since it still in a beta state, please mind the following shortcomings:
- Performance is not on par with the default Maya renderer. This is mainly due to the algorithm being almost entirely written in RenderMan's shading language
- The fluid must have a density channel in order for it to render.
- 2D Fluids are not supported.
- Cylindrical drop-off is not supported.
- Noise contrast is approximate.
- Noise invert texture parameter not supported.
- Intersecting fluid containers are not supported.
- Fluids cannot be motion blurred.
All theses shortcomings will be addressed in a future version.
3Delight for Maya 6.0. Copyright 2000-2011 The 3Delight Team. All Rights Reserved.